> For the complete documentation index, see [llms.txt](https://nightbeam.gitbook.io/core-utils/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://nightbeam.gitbook.io/core-utils/features/blocks.md).

# Blocks

***

### **1. Utility Blocks**

#### **Vector Plates**

* **Purpose:** Move entities automatically when they walk over the block.
* **Features:**
  * Can push or pull items and mobs in a specific direction.
  * Compatible with item and mob filters.
  * Works in combination with conveyor systems.
  * Inserts Items into blocks its facing.

#### **Types of Plates**

| Plate Type                | Effect                   | Description                                                  | Notes                                                        |
| ------------------------- | ------------------------ | ------------------------------------------------------------ | ------------------------------------------------------------ |
| **Speed Plate**           | Increases movement speed | Entities walking on the plate gain a temporary speed boost.  | Great for mob farms or transport systems.                    |
| **Jump Plate**            | Boosts jump height       | Players and mobs jump higher when stepping on the plate.     | Useful for parkour-style setups or automated item transport. |
| **Slow Plate**            | Reduces speed            | Slows entities down. Can be used to control mob movement.    | Ideal for mob sorting or timing-based contraptions.          |
| **Damage Plate**          | Deals damage             | Inflicts damage to hostile mobs or entities that walk on it. | Works in mob farms or traps.                                 |
| **Healing Plate**         | Restores health          | Heals players or friendly mobs.                              | Can be integrated into survival bases or pet areas.          |
| **Fire Resistance Plate** | Grants fire resistance   | Entities become immune to fire and lava damage.              | Useful for nether bases or fire traps.                       |
| **Strength Plate**        | Increases attack damage  | Boosts melee damage for players and mobs.                    | Perfect for combat arenas or temporary buffs.                |
| **Poison Plate**          | Inflicts poison          | Deals poison damage over time to mobs or players.            | Can be used in traps or PvP setups.                          |
| **Weakness Plate**        | Reduces attack damage    | Weakens entities stepping on it.                             | Useful for slowing mobs or weakening hostile spawns.         |
| **Wither Plate**          | Inflicts wither effect   | Deals wither damage over time.                               | Dangerous for hostile mobs or bosses.                        |

#### **Mob Filters**

* **Purpose:** Sort mobs based on type, tamed status, or other properties.
* **Features:**
  * Can capture or redirect mobs.
  * Supports integration with mob transportation systems.

<figure><img src="https://media.forgecdn.net/attachments/1382/724/2025-11-05_17-40-03-png.png" alt=""><figcaption></figcaption></figure>

***

### **2. Energy Blocks**

#### **Solar Panels**

* **Purpose:** Generate energy during daylight.
* **Features:**
  * Can connect to energy conduits.
  * Tiered panels (basic, advanced) for different power output.

#### **Solar Panels / Generators – Tiers**

| Tier          | Material     | Tick Rate (per sec) | Energy Output | Description                                                                                             |
| ------------- | ------------ | ------------------- | ------------- | ------------------------------------------------------------------------------------------------------- |
| **Basic**     | Basic / Iron | 64 ticks/sec        | Low           | Entry-level energy block. Good for early automation setups.                                             |
| **Gold**      | Gold         | 128 ticks/sec       | Medium        | More efficient, faster energy generation. Suitable for small modded factories.                          |
| **Diamond**   | Diamond      | 256 ticks/sec       | High          | High-speed energy generation for larger automated systems.                                              |
| **Netherite** | Netherite    | 512 ticks/sec       | Very High     | Top-tier energy block. Max efficiency and speed for late-game automation and energy-intensive machines. |

**Energy Conduits /&#x20;**~~**C**~~**ables**

* **Purpose:** Transport energy between machines and storage.
* **Features:**
  * Insulated or standard versions for safety.
  * Can connect multiple energy machines at once.

<figure><img src="/files/nWNFT6Pkv72qhOARGwUO" alt=""><figcaption></figcaption></figure>

### **4. Floating Block**

The **Angel Block** is a unique utility block that **can be placed in mid-air** without needing any supporting blocks. It introduces new possibilities for construction, automation, and creative builds.

* **Floating Placement:** Can be placed anywhere in the air without gravity or support.

<figure><img src="/files/MSWZMwuFHYIE9DhVbQ6g" alt=""><figcaption></figcaption></figure>


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